Ion Fury Aftershock OST – Extensible Fury
A fresh new track from Jarrko Rotsten, composer for Ion Fury!
WRATH bi-weekly update – 6.7.2023
The last two weeks we’ve been continuing with adding setpieces to the game. Out of those additions, we would like to share the Relic Circles, which each hub level possesses, as well as new pickup icons that are in the works.
Tempest Rising – Support Beacon
Our Lead Gameplay Designer, Brandon Casteel, couldn’t contain his excitement, so he put together a little showcase of one of the GDF’s technological cornerstones: the Support Beacon.
Phantom Fury OST | “Shell Shock” by Aleks Kmiec
Check out the latest track from composer Aleks Kmiec for the Phantom Fury OST
WRATH bi-weekly update – 5.11.2023
These last two weeks there has been much fixing and finishing of various content. For some levels, detailing and gameplay configuring are ongoing, but others have received their final polish and are complete.
Phantom Fury – Dev Blog #3: “Making the World Come Alive” by Sam
What goes into the creation of an immersive game world like that found in Phantom Fury?
Our Lead 3D Artist, Sam Bryan, is here to talk a bit about what goes on under the hood, in our latest dev blog.
Tempest Rising – Brandon Casteel Interview
Our Lead Game Designer Brandon Casteel recently sat down with Russian-speaking magazine Gamemag.ru and gave this interview.
WRATH bi-weekly update – 4.26.2023
These last two weeks there has been a focus on playtesting some of our levels as we prepare to have a batch of them finalized. In addition, we have been adding finishing touches with prop models, and reworking the UI.
Tempest Rising – PVP Showdown
Classic RTS is as notorious for it’s competitive multiplayer scene as it is for its base building. Join us to check out an early PVP showdown between Brandon @Waywardstrategist and lead gameplay designer and Fred Schreiber, game director and CEO of 3D Realms.
Combustion OST: “Midnight”
It’s our second Combustion visualizer, coming straight from composer Emperess Corp. “Midnight” – the perfect ambience for working the beat on the dismal Norrune streets.