Tempest Rising OST – Modular Chaos
We have another Tempest Rising OST drop over on Youtube. Better check it out.
Graveyard Games – Ion Fury Aftershock
Anyone up for some graveyard games?
We guess a gunfight in a graveyard saves time for the caretaker.
Screenshot Saturday – Core Decay
Did you miss Screenshot Saturday? That’s okay, we have you covered.
Combustion Dev Blog #2 – Setting the Mood
Director and Creator of Combustion – is back with another development blog.
REALMS DEEP 2023 – ANNOUNCEMENT
Realms Deep makes its triumphant return! Join us on September 30th for a late-night talk show with our beloved host, Jared R Bair.
Ion Fury OST – Yesterday’s Fries
Our friends over at Voidpoint have provided us with a new soundtrack visualizer.
And it’s another tracker, because Voidpoint loves you and so do we.
Graven Dev Blog – Beyond Cruxfirth
Beyond the swamps of Cruxfirth lies Gustav-associate producer of Graven-to give a little sneak peek at what’s to come.
Tempest Rising – Harvester Concept Art
The ability to acquire and control resources is a fundamental aspect of classic #RTS gameplay,
Ion Fury Dev Blog – The Design of Ion Fury
Jonathan Strander from
Voidpoint is back today to give you a little bit of insight into the design of Ion Fury. Part 2.
He might talk about Aftershock a little bit as well, but you’ll have to look inside for that.
Dev Blog #4 – Designing the Weapons ft. Nate
Hey everyone! This is Nate, I’m a game designer working at Phoenix Game Productions here in Osaka, Japan who has had the pleasure of working on Phantom Fury and I heard ya’ll like to shoot stuff. We see you; we hear you. Huddle up, let’s talk for a sec.